![]() You're telling me they were transporting Helium-3 in bulky canisters by monorail by hand to sustain their reactor? Did nobody really stop and think for five seconds "maybe there's a better way to do this routine monotonous operation"?ĩ) Did they somehow manage to intentionally or accidentally tidal lock the Earth? Otherwise the whole transmission of energy from Moon to Earth makes no sense, the Earth terminal would just spin behind the Earth's surface, and the sender and the receiver terminals are stationary surface stations. It's not even the only vehicle the colony uses!ĥ) It's all well and good to use some imagined new technology to transfer power from the Moon to Earth, but why on Earth (heh) would you use it on the Moon to transfer it over 200m within eyesight and no obstacles inbetween? You're telling me it was easier to build an entire dish array that probably requires super specific materials than to just use a copper cable? Okay, you can explain the big major ones that connect the reactor to the transmitter as "this is the only thing that can handle it", but why would you use the same technology to power small substations on the surface that could probably be sufficiently powered by a solar panel or two?Ħ) It only takes like 15 seconds after "turning off" life support system to COMPLETELY DRAIN the entirety of a space station of breathable atmosphere? Are they specifically opening up holes to suck the air out for some reason? It would take hours for the air quality to deteriorate.ħ) The safety precaution equipment (in case of X) is locked behind metallic locks that have to be lasered off? Imagine if fire exits and alarms were locked behind a sudoku puzzle, it would make about as much sense.Ĩ) Why are they bottling up Helium-3 in canisters? Assuming they only ever use it to power the energy beam for the planet, it would be insanely more efficient and easier to just build a simple pipe, now you don't have to build a pressurizing facility, you don't have to transport hundreds of heavy canisters to the Moon and you don't have to constantly lug canisters around the Moon's surface. You're telling me that every time they had to open that door they HAD to weigh a platform with multiple tons of a specific vehicle, that isn't even relevant to the purpose of the station behind the lock? Imagine locking your electrical switchboard behind a lock that requires you park a 2002 Ford Fiesta in a specific spot outside your house. People can hold their breath for longer.ģ) A canister of presumably pressurized oxygen that is locked in 'use in case of emergency' boxes is only good for THIRTY SECONDS of breathing? Is it filled at like 2 atmospheres and it's filled with ambient Earth air for some absurd reason? Because that would be the only thing that could possibly explain it.Ĥ) The locks and infrastructure system make no sense. ![]() Did the humanity quietly invent gravity field technology that is never once mentioned in the game?Ģ) The super advanced space suit from 2050 has 3 minutes of breathable oxygen in reserves and then you suffocate. From a distance that wouldn't be a problem if you dropped down it on Earth. HEAVY SPOILERS FOR THE ENTIRE GAME BELOW, DO NOT READ IF YOU PREFER TO STAY IN THE DARK, this is essentially a rant of all the issues that bothered me.ġ) Apparently gravity = oxygen, as the moment you step into a pressurized breathable environment you stop "moonwalking" and just start walking normally. Despite this, it is still an enjoyable gaming experience if you can force yourself to ignore tons of logical problems, which are: Some of the problems can be explained by "so the game can happen", but far from all of them. This is a gorgeous game about space that has laughably, absurdly bad science and story. ![]() Whether you want a quick refresher before you step onto the the Zephyr and journey to the red planet, or want to take on our lunar mission for the very first time, our making of series takes a look back at the making of our sci-fi adventure from the mouths of developers KeokeN themselves. Today is the launch of Deliver Us Mars! The exciting sequel to Deliver Us The Moon where players will embark on a high-stakes mission to recover the ARK colony ships stolen by the mysterious Outward during the events of Deliver Us The Moon!Ĭongratulations to everyone at KeokeN and Frontier on the release, and we wish all astronauts, whether you're a veteran of the previous mission, or brand new and stepping into this world for the very first time, a successful launch and the best of luck on your mission on the red planet!Īs part of the celebrations, we thought now was the perfect time to look back on where it all began with the award winning adventure that started it all. ![]()
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