I love CoM, it could be such an extraordinary game, but this is bad. That is not a solution, though, it's a reason for regret to have bought a broken game. Is there gonna be a fix like, ever? Because as far as I found out, only fix for years has been to shut down and restart the game after EVERY run and always close it once you quit playing. So: No audio and a freezing game.įound this bug mentioned in up to 3-year-old posts, too. You get no audio cues anymore, while you either endure the nerve wracking loop or turn the volume down completely – and the game will still freeze on you from time to time because it can't handle the looping it's still doing. As soon as you start your run, audio just immediately dies and it does not recover. So, the bug on Switch is still there: audio effects keep looping. In case of any further issues, please, as always, reach out directly to Dead Mage & 11 bit studios Minor bug fixes to improve the stability and overall experience Improved performance throughout all consoles Two or more of the same divine graces could be obtainedįixed Kevin's "Deadly Storm" talent not working as intendedįixed Mark's "Swirling Staff" skill not working as intendedįixed the issue where it sometimes was not possible to interact with a shopkeeper due to items piling upįixed the issue with directional keys being reset each time the game is restartedįixed the issue that could cause characters to become invincible in Local Coop because of Unstable Relicįixed the issue where Revive prompt could be randomly shown in Local Coopįixed the issue with traps spawning inside objects in the Desert biomeįixed the issue with trap relics causing incorrect kill streak numbersįixed the issue with pressure plates not working as intended during the memory puzzle Portal may appear behind the closed door after completing the Cleansing Guardian objective Progression blocker in some instances after defeating the final boss in the Story mode and Family Trials (Insane difficulty) is now fixedįixed the occasional progression blocker during Ferocious Slayer objective However, Dead Mage is assuring valued console players that they shall be kept in the know as development continues.Īlongside the today’s update, Children of Morta will be benefitting from a free-to-play offer on Steam so anyone can try the game for themselves.We've just released an update for Children of Morta on XBOX, Nintendo Switch, PC, PS4 & PS5! It fixes a number of bugs, as well as some platform-specific issues that you've reported - keep up the good work, it's super helpful for us!įixed audio looping issue (Playstation 4)įixed a few instances where Mark could have stuck behind walls (especially during Forest boss fight) In efforts to assure the same quality across all platforms, the development team is adamant to get everything right before releasing it.Īt present there has been no confirmation of a release window for this update on consoles. While Steam players are now able to enjoy online co-op, the Dead Mage team is still hard at work on bringing the same experience to consoles. Players will embark on the adventure of a family of heroes, fighting the Corruption spreading throughout the land. Love and hope, longing and uncertainty ultimately loss and sacrifice. And some we value more than we dare to admit. It is a story of simple emotions we all know. Children of Morta sets its story in a distant land, but uses themes closer to our daily lives.
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